# Craps

Min. Bet: $1, Max. Bet: $200

The objective of the game is to bet on the outcome of the dice, that you as the shooter roll. The payouts outs are made based on the sum of the numbers of the dice once the roll stops. Bets can be based on these two main things:

- The total sum of the numbers on the dice
- That a particular total of the dice before comes up before another total

**How to Play**

To begin the game, you as the shooter make an initial come out roll, here you must make a Pass Line or a Don't Pass Bar bet prior to rolling the dice. Depending on your choice for this initial bet, you will aim to roll specific numbers in order to win.

**Craps**

*Craps *is considered any dice rolled totaling 2, 3 or 12

**Pass Line**

If you throw a 7 or an 11 on the first roll it is an automatic win, called a *Natural*. If you throw craps 2, 3 or 12 it is an automatic loss. However if you throw anything else besides 7, 11 or craps then you make a Point. The dealer will mark the point number by placing a puck with its white face up on top of it. This means you are now betting for the number you just rolled (The Pass) to come up again before a 7 is rolled. If it does, you win.

**Pass Line Odds**

After the point has been established, you can increase your line bet by taking odds. This means you are now betting additional money that the number you just rolled (The Point) will come up again before a 7 is rolled. If it does, you win. This bet is placed directly behind the original line bet. Each point pays different odds. Unlike the original pass line bet, an unresolved pass line odds bet may be removed.

Point Rolled | Payout |

4 and 10 | 2:1 |

5 and 9 | 3:2 |

6 and 8 | 6:5 |

**Don't Pass Bar**

You are betting the opposite of Pass Line. If you throw a 7 or an 11 on the first roll it's an automatic loss, and you win if the dice sum 3 or 12. A 2 is called a Stand Off or Tie and you neither win nor lose*. However if you roll anything else besides 7, 11 or "Craps" then you make a "Point". If this happens, then it's the exact opposite of Pass Line. This means you are now betting to win that you will throw a 7 before the number you just rolled (The "Point")..

*Depending on house rules, some casinos use the 12 as the stand off or Tie number.

**Don't Pass Bar Odds**

After the point has been established you can increase your line bet by taking odds. Which means you are now betting additional money that you will throw a 7 before the number you just rolled (The "Point") comes up. A don't pass line odds bet is placed on the right side of your original bet in the Don't Pass Bar. A winning Don't Pass Line odds bet pays true odds. An unresolved don't pass line odds bet may be removed.

Point Rolled | Payout |

4 and 10 | 1:2 |

5 and 9 | 2:3 |

6 and 8 | 5:6 |

**Come**

It is an even money bet (pays 1:1). The only real difference between the *Pass Line* and the *Come Bet is *that you make a come bet after the point has been determined on the pass line. After you make a come bet, the first roll of the dice will establish the come point. If a 7 or 11 rolls, you are an automatic winner. But if you roll 2, 3, or 12 on the first roll you lose.

**Come Odds**

Once the come point has been established, you can increase your line bet by taking odds. This means that you are now betting to win that the number you just rolled will *Come* up again before a 7 is rolled. A come odds bet is placed directly under your come bet within the box that corresponds to the come point: 4, 5, Six, 8, Nine, or 10. A winning *Come *odds bet pays true odds. Unlike the original come bet, an unresolved come odds bet may be removed.

Point Rolled | Payout |

4 and 10 | 2:1 |

5 and 9 | 3:2 |

6 and 8 | 6:5 |

**Don't Come**

*Don't Come *bets are basically the same as the Don't Pass Bar bets, but are made after you make a wager on a Don't Pass Bar, and a Point is rolled. You can then back up your bet by laying (betting against the shooter) the odds on the Point.

**Don't Come Odds**

You are now betting additional money that you will roll a 7 before the "Point" number. If it does, you win. An odds bet is placed in the tiny space directly under your Don't Come bet within the narrow, uppermost bar over the box that corresponds to the come point: 4, 5, Six, 8, Nine, or 10. A winning Don't Come odds bet pays true odds. An unresolved don't come odds bet may be removed.

Point Rolled | Payout |

4 and 10 | 1:2 |

5 and 9 | 2:3 |

6 and 8 | 5:6 |

**Place Bets**

*Place *bets are made on the numbers 4, 5, 6, 8, 9 or 10 and have nothing to do with the Point number. Place bets are turned off when they have an OFF marker on top. If a 7 is rolled before your Place number you lose. If your Place number is rolled before a 7 you win.

Point Rolled | Place Bet Payout |

4 or 10 | 9:5 |

5 or 9 | 7:5 |

6 or 8 | 7:6 |

**A Place Lose Bet**

A *Place Lose *bet is a bet that 7 will be rolled before either 4, 5, 6, 8, 9, or 10. A place lose bet is placed in the narrow, unlabeled bar located just above the box with the corresponding number on the craps table: 4, 5, Six, 8, Nine, or 10. Winning Place Lose bets are paid according to these default ratios:

Point Rolled | Payout |

4 and 10 | 5:11 |

5 and 9 | 5:8 |

6 and 8 | 4:5 |

**Buy Bets**

*Buy *bets are made on the numbers 4, 5, 6, 8, 9 or 10 similar to Place bets but with different (true) odds. Again you are betting that the shooter will roll your number before he/she rolls a 7. A Buy bet is determined in the following manner.

If a 7 is rolled before your Buy number you lose. If your Buy number is rolled before a 7 you win. On Buy bets the casino charges a five percent service charge on the value of your bet in multiples of $1 (a $10 bet will cost you $11).

Point Rolled | Buy Bet Payout |

4 or 10 | 2:1 |

5 or 9 | 3:2 |

6 or 8 | 6:5 |

Because of these payouts you must pay attention to wager the correct amounts in order to receive the correct payout. The casino rounds down on uneven payouts.

**Lay Bets**

*Lay* bets are the opposite of Buy bets. You are betting the shooter will roll a 7 before your Lay number of 4, 5, 6, 8, 9 or 10. If your Lay number is rolled before a 7 you lose. If a 7 is rolled before your Lay number you win.

Point Rolled | Lay Bet Payout |

4 or 10 | 1:2 |

5 or 9 | 2:3 |

6 or 8 | 7:6 |

Because of the nature of these payouts you need to pay special attention to wager the correct amounts in order to receive the correct payout. The casino rounds down on uneven payouts. Same as with Buy bets the casino charges a five percent service charge. However, now the charge is based on your potential winnings in multiples of $1 (a $40 bet on the 4 would pay $20, 5% of $20 is $1, so it will cost you $41).

**Big Six or Big Eight**

*Big Six *or *Big Eight* bets pay even money if you win. If a 7 is rolled before a 6 or an 8 you lose. If a 6 or an 8 is rolled before a 7 you win.

**Hard Four Bets or Hard Ten**

*Hard Four *or *Hard Ten *bets are two different bets, but are won in a similar manner and are paid out in the same manner. Hard Four can be rolled only one way (2, 2), and Hard Ten only rolled one way (5, 5). You are betting that the shooter will roll a Hard Four or a Hard Ten (whichever you have chosen) before seven, and before any other combination of four or ten. They both pay 7:1.

**Hard Six or Hard Eight **

*Hard Six *or *Hard Eight *bets are two different bets, but are won in a similar manner and the payout is the same. Hard Six can be rolled only one way (3, 3), and Hard Eight only rolled one way (4, 4). You are betting that the shooter will roll a Hard Six or a Hard Eight (whichever you placed your bet on) before a seven, and before any other combination of six or eight. They both pay 9:1.

**Proposition Bets**

*Proposition *bets are one time bets that are won or lost depending on the outcome of the next roll of the dice, once the bets are placed on the table.

**Field Bets**

*Field Bets *are popular because seven possible outcomes will win (2, 3, 4, 9, 10, 11 or 12), while only four (5, 6, 7 or 8) will lose. This bet usually pays even money but depending on the house rules sometimes a casino will pay 2:1 or 3:1 when a 2 or a 12 is rolled.

**Any Seven**

*Any Seven *bets are made when you bet that the next roll will be a 7. The payout is 4:1.

**Any Craps**

*Any Craps *bets are made when you bet that the next roll's outcome will be a 2, 3 or 12. The payout is 7:1.

**Horn Two**

*Horn Two *bets are a one time roll bet that the shooter will roll a 2. The payout is 30:1.

**Horn Twelve**

*Horn Twelve *bets are a one time roll bet that the shooter will roll a 12. The payout is 30:1

**Horn Three**

*Horn Three *bets are a one time roll bet that the shooter will roll a 3. The payout is 15:1.

**Horn Eleven**

*Horn Eleven *bets also known as *Yo-Eleven*. Here you bet that the dice will come out with a 11 on the shooter's next roll. The payout is 15:1.